


Instead of alien monsters, players get to control characters from the Star Wars universe, which is a bit odd when you think about people from the Star Wars universe playing a game about other people in the Star Wars universe …but just roll with it. It’s the chess-like game you saw R2-D2 and Chewbacca playing on the Falcon.

The whole concept of the game is taken from the franchise’s fictional board game, Sabaak. The lack of originality is easily made up for by Galaxy of Heroes’s thematic approach.Īs I mentioned, everything in the game (which can pretty much be found in any other collection-heavy turn-based RPG) was painted over with a Star Wars theme. But this is largely a case of previous games gradually presenting the players with a more streamlined experience to the point where current games can easily adapt to them. With that said, Star Wars: Galaxy of Heroes doesn’t try to be too different or unique, which obviously hurts the game’s creativity.
